During this years EGX expo in old London Town, In between playing the latest realistic queung simualtors and the occasional demo for next years AAA releases (including Dead Island 2 brief preview smacking zombies with a flaming sledgehammer is a metric shiton of fun). I got the chance to talk […] Read more »
A Conversation with Tim Keenan Part Four: An Epilogue Named Tom
Note: Further context in the form of Part One can be found here; Part Two here; and Part Three here. Alternatively, the whole unabridged interview may be enjoyed aurally here. Part Four: An Epilogue Named Tom Tom Towers (TT): ‘And if you will indulge me, I’d like to ask a […] Read more »
A Conversation with Tim Keenan Part Three: Black and White
Note: Further context in the form of Part One can be found here; and Part Two here. Alternatively, the whole unabridged interview may be enjoyed aurally here. Part Three: Black and White Tom Towers (TT): ‘We’re gonna move on to The Last Shadow now, and I have not actually played […] Read more »
A Conversation with Tim Keenan Part Two: Partial Information
Note: Further context in the form of Part One can be found here. Alternatively, the whole unabridged interview may be enjoyed aurally here. Part Two: Partial Information Tom Towers (TT): ‘Possibly the most ear bleedingly awesome—as you described it—game of those three [Duskers, Chess the Gathering, The Last Shadow]; certainly […] Read more »
A Conversation with Tim Keenan Part One: Portrait of the Artist as an Indie Dev
Tim Keenan co-founded Misfits Attic with Holly Keenan, thus forming a husband and wife indie development team, sometimes enlisting the help of their daughter Hailey; as seen above. Misfits Attic released the well received (and exceptional) A Virus Named Tom in 2012, a challenging and kinetic puzzle game. Currently they […] Read more »
Is This the Real Life?: We Talk to The Farm 51’s Wojciech Pazdur about Get Even
The Farm 51 are no strangers to making unique First Person Shooters. From the Doom-like Slog through hell, that was Painkiler Hell and Damnation, to the globe-trotting adventures of James-Lee Quatermain in last year’s Deadfall Adventures. The small studio from Gliwice, Poland has proven time and again that there is […] Read more »
Deadfall, Darksiders & a Horse-Sized Duck – We talk to Nordic Games Martin Kreuch
Last week your intrepid adventurers took a trip to the National Geogrphic store in London to have a look at Nordic game’s new title based on the works of H Rider Haggard – Deadfall Adventures. Whilst we were there I caught up with the game’s Associate producer/translator, and all round […] Read more »
Saints,Revolutionaries and a Horse Sized Duck: An Interview with Volition’s Kate Nelson: Associate Producer of Saints Row IV!
At a recent hands on event in London for Saints Row IV, I was lucky enough to sit down for a chat with the lovely Kate Nelson, the game’s Associate Producer to talk about the Saints, The loss of Red Faction, and whether she’d rather fight one horse-sized duck or […] Read more »